
Gray wind, Vint (C)
1
[Counter] [Act] During your opponent's turn, if you do not have a monster on your field, call this card from your hand. ■ When this card enters the field during your opponent's turn, you may choose a card on your opponent's field and pay 1 gauge. If you do, for this turn, that card gets critical-1. ■ At the end of this card's battle, destroy this card.