Fourth Crimson Chieftain, Drum (RRR)

Fourth Crimson Chieftain, Drum (RRR)

1
  • $7.00



[Call Cost] [Put a card from your field into this card's soul & Pay 1 gauge] Abilities of all cards on your field cannot be nullified, and cannot be [Rest], by your opponent's card effects. At the beginning of your attack phase, for this turn, an item with "Fist" in its card name on your field gets critical+2, [Penetrate], and [Double Attack]! [Penetrate] [Soulguard]


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